New rules adopted in Nevada in 2015 heralded a revolution in the regulation of slot machines by allowing skill-based games and variable payout percentages for the first time.

The change came as casino operators and slots manufacturers seek games with greater appeal to younger players more accustomed to gaming on their PlayStations than casino floors, and with table games outperforming slots in many U.S. markets.

Beyond Nevada, gaming regulators in New Jersey, Massachusetts and other jurisdictions have also opened the door to skill-based slot content — with others expected to follow as manufacturers begin to develop products in accordance with the new standards.

See below for GamblingCompliance’s coverage of skill-based slots regulations.

 

Insight & Analysis

Blaine Graboyes, CEO of GameCo, describes his company as a designer and manufacturer of video game gambling machines, and does not believe the term “skill-based games” or even worse, “skill-based slots,” accurately describes this relatively new offering.

Skill-based slots games may not be living up to the revenue expectations placed on them by casino executives in the two-plus years since...

Skill-based games and esports will not replace traditional slot machines anytime soon, but Nevada Gaming Control Board chairwoman Sandra...

Regulatory Research

Over the past several years, gaming regulators across the U.S. have been studying skill-based gaming and the potential need for legislative...
A series of gaming bills passed during Nevada’s 2015 legislative session leaves the state’s gaming authorities charged with adopting new...